TfsSoftware

Games for Apps

20 programs · most popular first · page 1 of 1

1GDevelopOpen-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.23d Game Shaders For BeginnersA step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.3Game Programmer Study Notes:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.4Cocos EngineCocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create…5Fyrox3D and 2D game engine written in Rust6MumbleMumble is an open-source, low-latency, high quality voice chat software.7SpaceshipGeneratorA Blender script to procedurally generate 3D spaceships8Veloren[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror.…9WickedEngine3D engine with modern graphics10BlockbenchBlockbench - A low poly 3D model editor11TilerBuild images with images12DeejSet app volumes with real sliders! deej is an Arduino & Go project to let you build your own hardware mixer for Windows and Linux13MagnumLightweight and modular C++11 graphics middleware for games and data visualization14Dust3dDust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.15Armory3D Engine with Blender Integration16Spritefusion Pixel SnapperA tool to snap pixels to a perfect grid. Designed to fix messy and inconsistent pixel art generated by AI.17RattyA GPU-rendered terminal emulator with inline 3D graphics18AvianECS-driven 2D and 3D physics engine for the Bevy game engine.19Real Time Rendering 3rd CN Summary Ebook:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time…20PBR White Paper️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)